Dear all,

 

We had a meeting about co-production today.

You can find the recording and slides below – these are saved in WP3 folder Shamim created, under internal meetings.

 

https://drive.google.com/drive/u/0/folders/11gLb2v0L4QrIVxIuGME4oAGRi_lOT7uS

 

Some main points from our discussion below (also in the slidedeck shared above)  – if any comments, pls reply to this email.

 

·         There is an overlap between Co-design and Prof development WPs. Co-design focuses on the process and structure of designing with teachers. Prof develop could contribute content to the codesign workshops. Co-design is an ongoing process of engaging with a group of teachers throughout the 3 years:Y1 teachers may deliver workshops to teachers in Y2 (peer to peer learning). Prof development may include modelling activities where teachers act as students and take part in DT activities. 

·         Teachers could be involved in different aspects of co-design (slide 5). In Y1, we focus only on teachers creating lesson plans, activities for games, reviewing teacher activity plan and possibly reviewing technology extensions. In Y2 and Y3 we could consider how teachers can feed into data analysis, authorship of publications etc. Some teachers will be willing to do so, some others not, and that’s absolutely fine.

·         Teachers’ skills should be heavily considered: how we develop their skills in using our technologies and DT? We will offer training to all, yet some may choose to use existing lesson plans, others to design their own activities using the 3 games, others have their students designing games depending on their level of confidence.

·         Subject expertise: we should aim to design interdisciplinary DT projects so teachers with different subject expertise can contribute to a single project. 

·         Need for videos etc to support teachers in designing lesson plans (Katrien and Marianthi may have some material we start with and more are developed in WP3)

·         A f-t-f workshop may be a good approach to help teachers engage with the project and develop trust – this is likely to happen in Jan, followed by a number of online workshops, completed by April (before May-July implementation)

·         Researchers filling in activity template may be helpful – teachers discuss and negotiate ideas and researchers view the recording and complete the activity template. Then they share with teachers fort feedback and amendments. 

·         Activity planner can be used to prompt discussions and as a starting point for teachers to review – example activity planners showcasing how technologies can be used could also be used to spark ideas of how technologies can be used in DT. 

·         Timeline of workshops may differ in each country YET the aims and structure of workshops should be the same to enable assessment and evaluation of their effectiveness across countries. 

·         UK: teachers are expecting a workshop in Nov – we could replicate aspects of our first 2 workshops with only teachers as an onboarding activity, also share the plan for workshops that will start in Jan2023. 

·         Activity planner link: https://docs.google.com/document/d/196il90_vZ0iSP8RwwAliwYq4GgsDc_rt/edit#heading=h.gjdgxs 

 

 

Best wishes,

Thea

 

 

Dr Christothea Herodotou

Professor of Learning Technologies and Social Justice

Institute of Educational Technology (iet)

https://iet.open.ac.uk/people/christothea.herodotou

 

Programme Structure - Ada. National College for Digital Skills